HutongGames.PlayMaker.FsmTemplate : UnityEngine.ScriptableObject
Responsible for storing a re-usable FSM definition.
The FSM can be instantiated by PlayMakerFSMs or Run FSM actions.
Properties
| Type | Property |
|---|---|
| Fsm | fsm |
| The FSM stored in the template asset. | |
| string | Category |
|
Used to organize templates in the PlayMaker Editor. See Template Browser. |
NOTE: To properly transfer FsmTemplate assets between projects they must be exported in a unitypackage.

