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Get Time Info

Gets various useful time measurements.

Get Info
Info to get.
Store Value
Store the time info in a float variable.
Every Frame
Repeat every frame.

 

Time Info:

  • DeltaTime - The time in seconds it took to complete the last frame. See Unity Docs: DeltaTime.
  • TimeScale - The scale at which the time is passing. See Scale Time action and Unity Docs: TimeScale.
  • SmoothDeltaTime - A smoothed out version of DeltaTime.
  • TimeInCurrentState - The time in seconds spent in the current state.
  • TimeSinceStartup - The time in seconds since the start of the game. 
  • TimeSinceLevelLoad - The time in seconds since the current level was loaded.
  • RealTimeSinceStartup - The real time in seconds since the start of the game. Ignores time scale.
  • RealTimeInCurrentState - The real time in seconds spent in the current state. Ignores time scale.